Amazing renderings and animations… In minutes.
KeyShot is an entirely CPU based standalone 3D rendering and animation system for 3D data. It has been designed to take the complexity out of rendering realistic images. KeyShot is used by designers, engineers and CG professionals worldwide to quickly and easily create realistic images and animations of their 3D models. Compatible with all CAD software it can be used for assisting with communicating early concepts, making design decisions and creating marketing and sales images.
KeyShot gives you the ability to communicate early concepts direct from your CAD software, Solid Edge, SolidWorks, Inventor it doesn't matter which as it can open all file formats direct.
KeyShot is widely recognized as the easiest and most powerful rendering and animation software when it comes to selling a concept, internal presentations, digital prototyping, and creating sales or marketing images – all from your 3D data.
Marketing departments are quickly adopting KeyShot for its ability to create photo-realistic images for sales and marketing activities long before the product exists. Eliminating prototype costs and subsequent costs with photography.
KeyShot’s simple user interface is minimal, but powerful, with all the options you need for advanced visualization and none of the clutter to impede workflow.
The speed you have within KeyShot cannot be compared. Whether your on a small laptop or a networked server with multiple CPUs, KeyShot will use all the cores available.
The KeyShot Animation system is a new streamlined approach to quickly creating fluid product animations with real-time update and playback to see it all as it’s created.
KeyShot Pro level features deliver advanced capabilities that deal directly with product development workflow and conceptualization for ultimate visual satisfaction.
KeyShot is the first real-time ray tracing and global illumination program that uses a physically correct rendering engine certified by the CIE (International Commission on Illumination). Whether you are creating 3D renderings or animations, you see everything happen instantly, in KeyShot’s realtime raytraced viewport, decreasing the time it takes to create photorealistic 3D images.
Drag and drop lighting environments to see the change in shadow, highlight and reflection immediately. All of the environmental lights inside KeyShot can accurately simulate differences in brightness from a simple LED all the way up to the intensity of the sun and cast shadows accordingly. And to get you started, there is no initial lighting setup necessary for you to achieve immediate realistic lighting.
All KeyShot materials are scientifically accurate and have physical properties based on real world materials. The material types contain only the properties necessary for creating that specific type. For example, you won’t find a property under the “Glass” material that will make it look like a metal. This makes setting up realistic materials extremely easy, foolproof and faster than ever.
KeyShot is built on 64-bit architecture giving you the power and ability to utilize more than 4 GB of both virtual and physical memory with any modern 64-bit system. KeyShot is cross-platform compatibly and can be used on both Microsoft Windows and Apple computers.
* Prices shown included VAT at the current rate.
Fast to learn
No expert knowledge required
Results in minutes, not hours
Replace snapshots with photographs
Eliminates prototypes and design samples
High-resolution images for advertising without manufacturing marks (scratches, surface irregularities etc.)
Minimises time and cost-effective photo shootings
SOLID Applications are a Gold Star Supplier
KeyShot Trial Request
To request your trial of KeyShot, please complete the form below. You will receive an email by return, which will include your KeyShot trial serial number and links to download the product.
KeyShot Trial User Area
Elevate your visuals.
The fastest, most powerful software for real-time 3D rendering and animation brings you even more ways to create amazing shots. Create cutaways. Add light rays. Generate 3D textures. Style your images in real-time. KeyShot 8 provides the advanced features and flexibility you need to take your visuals to the next level. And this is just the beginning.
Beautiful Style. In real-time.
Say goodbye to post-processing. Image styles is the new real-time image adjustment and the beginning of faster image creation. Add tone-mapping. Adjust shadows, highlights, and color. Add background colors or overlays. And create an unlimited set of style variations. All inside KeyShot.
Image: Esben Oxholm
Control your highlights.
But not your excitement. KeyShot 8 image styles bring you the capabilities to fine-tune that bloom. And the control over curves can be done live using histogram controls or adjusting shadows, midtones and highights separately.
Image: John Seymour
Cut it like this. Cut it like that.
Import your entire 3D model. No need to cut it up before bringing it into KeyShot. A cutaway is applied like a material to any geometry you like. So, scale, size and adjust that cut as much as you need.
Image: Rex Roberts
Exclude and Color.
Cutaways have a style all their own. Choose to cap cut surfaces with a color, a material, or even a texture. It’s all up to you, along with what’s excluded from the cut or included. Can you animate it? You better believe you can.
Image: Esben Oxholm
Pour on the speed–Liquids are even easier in KeyShot 8. No need for splitting objects or separate surfaces. A glass. A liquid. KeyShot does the rest. Refreshing.
Image: Magnus Skogsfjord
For when you need precise control over the appearance of optical lenses, windows, mirrors and more, the new multi-layer optics in KeyShot 8 makes it possible. Add layers or custom specifications. Control thickness, colour, refraction, and dispersion. The design of optical products has never been easier.
Image: Rex Roberts
As easy as it is to fill your scene with fog, it’s just as easy to use scattering to create incedible materials. Go one step further and apply a density texture to create a unique, one-of-a-kind material, like splintered wood, the fibers of a boat hull, or your favorite sponge material.
Image: Esben Oxholm
Mix it up.
Put products in a scattering medium. Or make products out of scattering medium. Or do both. And, when you need increased realism for your product shots, the multiple scattering option give it to you.
Image: Rex Roberts
Or do something completely different.
You have full control over the elements. Use OpenVDB files to bring in volumetric data and create visuals you have only imagined.
Image: Peter Gill
Enhance Your Experience.
KeyShot 8 introduces powerful capabilities for incredibly advanced and amazing textures. The new Displace feature in the KeyShot Pro Material Graph bring control over the very geometry itself allowing you to create 3D textures and take your visuals to incredible, new heights.
Image: Peter Gill
Make it juicy.
If you’ve ever needed more bubbles in your shots, KeyShot 8 makes it possible with an additional geometry feature in the KeyShot Pro Material Graph. Add as few or as many bubbles as you need. Shake it up. Make it fizz.
Image: Dries Vervoort
Make it sparkle.
It’s exatcly what you want to make that image do. And sparkle it will. Add any variety of flakes (square or spherical) inside your material or around it. Make it glitter. Make it pop. Make it sparkle.
Image: Kevin Quigley
Present more possibilities.
KeyShot Configurator introduces new Material Ways to present more material and color possibilities across your product variations. Fire up the Configurator. Add a Material Way. Select your Multi-material combinations. Use it to explore material options or make your presentations more powerful.
Image: Rex Roberts
Share your scene.
For the first time, send your KeyShot scenes to other people for interactive viewing, allow customers to explore color options, or run KeyShot Viewer as a large touchscreen configurator.
Luxion’s revolutionary new patent-pending 3D Animation system brings a whole new level of creating animations quickly and easily to your product development pipeline. KeyShot doesn’t rely on inserting and managing keyframes. Instead, apply individual transforms (rotations, translations, etc.) to set up new animations with a click of button, and update materials and lighting as the animation plays.
Rather than relying on keyframes, we have developed a new method of applying animation objects to your model that simplifies the creation and editing of animations for 3D data. Simply select the object or camera animation to apply and see the animation instantly appear in the timeline. Adjust settings, easing and duration to objects and groups of objects, then render your animation as easily as an image.
KeyShot Animation puts the power of creating product animations for product presentation, assembly instruction, rich media material and more. Display the functionality of a prototype or create animated visuals to compliment product portfolio on web, kiosk or mobile device.
Available for all KeyShot versions
Animation transform offsets (patent pending): Rather than relying on keyframes, KeyShot relies on individual object and camera transform offsets that can be combined, copied and linked to deliver a fully featured animation.
Single application and environment: The animation capabilities have been built directly into KeyShot.
Animation in a realtime raytraced environment: Setup, edit, and playback inside realtime raytraced environment, just like when setting up a scene in realtime for still image creation.
Realtime Interaction: Full interaction with camera, lighting and materials during animation playback.
Animation wizard: Step by step guide for first time users
Copy and paste: Animations can be copied from one object to another and linked
Helper objects: Select any part or assembly as rotation center
Camera animation types: Orbit, Incline, Zoom, Translate
Part and object animation types: Turntable, Rotation, Translation
Fast preview output: AVI, MPEG
High quality render output: AVI, MPEG, Flash, individual frames including Alpha channel
KeyShotXR (formerly KeyShotVR) is patent-pending technology that delivers interactive, touch-enabled viewing across desktop, laptop or mobile devices and enables you to provide a richer experience for product portfolios, presentations and design reviews.
Through this integrated KeyShot add-on, high-quality, interactive product visuals can be created directly inside KeyShot, with all the assets provided to have your visuals on the web in minutes.
All content can be viewed using your mouse or finger on touch-enabled devices and does not require a browser plugin to work. With no dependence on WebGL you can deliver the highest-quality product experience possible across the widest range of devices. See what makes KeyShotXR different.
KeyShotXR goes beyond simple turntable views. With KeyShotXR you can create true, fully spherical 360° product experiences.
View every angle of a product or use the camera as a pivot point to create a first person point-of-view or panoramic shot. The KeyShotXR Wizard walks you through and lets you preview the KeyShotXR before hitting render.
Provide a deeper, more accurate look at product details with the ability to rotate or zoom in and out through touch interaction. The zoom level is set when you create the KeyShotXR and the highest image quality is always preserved when viewing.
With six different KeyShotXR types including animated KeyShotXRs, capture the detail in animations that illustrate product functionality.
Go beyond the web and deliver interactive product experiences to customers on iOS devices through Apple iBooks. KeyShotXR supports Apple iBooks with one-click creation of an iBooks widget for both iPad Retina and iPad Mini.
With advanced features like rotation damping, mouse sensitivity, zoom and FTP deployment, creating and sharing interactive product visuals becomes simple.
With the features in KeyShotXR create high-quality, touch-enabled, 3D rendered content capable of being displayed in any web browser with no plugin required.
The KeyShot network rendering system allows you to take advantage of multiple systems for rendering images, animations, and KeyShotVR’s. After the simple installation process, any user with KeyShot can send a “job” to be rendered on the network. The jobs are organized into a queue that all users can view. Jobs can also be sent from the internal KeyShot queue to network rendering.
The network rendering system consists of three elements: master, slaves, and queues. The master system manages the network rendering. The slave systems do the actual rendering of each job. The queue program shows the jobs that have been submitted to the network rendering system. After the job is submitted, the queue can be closed or disconnected from the network.
Manage all of the users in your organization with the ability to assign specific privileges based on role or usage. Easily add, remove or change passwords and privileges for each user all from a single screen within the user management system.
Manage your slave computers, scheduling them for use at specific times or days. Set the number of cores allowed for each slave and see immediately what computers are allocated for use, with the ability to utilize computer power without KeyShot being installed.
Whether you need 32 cores to increase the speed of your smaller rendering processes or 256 cores to bring in the ultimate rendering power, KeyShot Network Rendering has the set-up and scalable options to cut down the time it takes to create renderings and animations.
Master/Slave-System – independent of KeyShot, i.e. KeyShot doesn’t have to be installed on the slave system
Easy to install and administer – simply install, and follow the instructions.
New updates will be downloaded from within the network queue
Network Render queue – everyone can send jobs to the network for rendering.
User system – allows for user accounts to have manageability over current jobs in queue
Slaves will be connected automatically by sending packets across the network for detection by the master for connection
Queue shows current frame being rendered and remaining time of job
Jobs can be prioritized within the queue
Supports an “unlimited” number of slaves with any number of cores (physical / virtual)
Slave tray application, allows the user to update the number of cores being utilized on the network
Partial image download – if the image is not done rendering, you can download the rendered results.
Slave scheduling allows slaves to become active or inactive at scheduled times(user system must be enabled, with appropriate privilages)
Slaves can be added or subtracted anytime, i.e. before, or after rendering.
Works with all versions of KeyShot 3/4(KeyShot, KeyShot Pro, KeyShot Pro Floating)
Since KeyShot’s performance increases linearly, the render performance doubles when the number of cores doubles
Support mixed networks(PC & Mac)